Thursday, August 19th Recap

 

 Royal Never Give Up vs LNG Esports (Net: +0.79 units)

 

T1 vs Liiv Sandbox (Net: -3.0 units)

 

Evil Geniuses vs Cloud 9 (Net: pending)

 

LPL Net Total: +0.79 units

LCK Net Total: -3.0 units

LCS Net Total: pending

 

 

Daily Net Total: pending

 


LPL Summer 2021 

Playoffs

 

RareAtom +102 (+1.5 maps @ -200, +2.5 @ -667, -1.5 @ +196, -2.5 @ +546)

vs

Team WE -123 (-1.5 maps @ +156, -2.5 @ +427, +1.5 @ -256, +2.5 @ -1000)

 

Map Totals: 3.5 maps (over -278 / under +208), 4.5 maps (over +182 / under -238)

Map Moneyline: RA +101 / WE -128

Kill Total: 26.5 (over -110 / under -119)

Kill Spread: +3.5 @ -115 / -3.5 @ -114

Team Kill Totals: 13.5 / 14.5

Time Total: 31:00 (over -127 / under -102)

Eco/Obj Model Projected Line: -212 / +163 (map), -371 / +286 (series)

Model Suggested Play:  RareAtom every which way (very strong)

Starting Lineups:

RA – Cube, Leyan, FoFo, iBoy, Hang

WE – Breathe, Beishang, Shanks, Elk, Missing

Trends
WE as Favorites Win/Over Loss/Under Averages (Odds, Totals, Spreads) RA as Underdogs Win/Over Loss/Under Averages (Odds, Totals, Spreads)
Matches as Favorites 9 2 -622 Matches as Underdogs 4 3 +108
Against Map Spread 6 5 +2 Against Map Spread 5 2 -242
Against Kill Spread 20 9 6.3 Against Kill Spread 8 10 +5
Kill Totals 16 13 25.86 Kill Totals 7 11 25.21
Team Kill Totals 18 11 15.59 Team Kill Totals 8 10 10.79
Game Time Totals 16 13 30.8 Game Time Totals 7 11 31.29
Dragons over 4.5 11 18 Dragons over 4.5 7 11
Towers over 11.5 18 11 Towers over 11.5 5 13

 

League Rank WE Tale of the Tape RA League Rank
15 -750.7 Gold Diff @ 10 min 1072.0 3
16 -1601.4 Gold Diff @ 15 min 504.8 4
12 -3625.0 Gold Diff @ 20 min -6.5 4
10.9 GPM first 20 min vs Avg 25.6
8 11.2 Gold Diff / min first 20 71.1 6
10 280.9 Gold Diff / min Rest of Game 300.4 9
8 1806.3 Gold /min (GPM) 1809.5 7
17.3 Gold / min vs Avg 20.6
9 29.7 Gold Diff / min 68.1 6
9 0.4 Gold Percent Rating (GPR) 1.0 6
9 1599.9 Kill Agnostic GPM 1624.0 7
8 9.8 Kill Agnostic Gold Diff/min 46.3 5
8 1948.4 GPM in wins 1942.4 10
9 326.0 Gold Diff per min in wins 333.7 7
11 1621.5 GPM in losses 1601.9 13
12 -355.5 Gold Diff per min in losses -346.8 11
39.9 Adjusted Gold Diff / min 78.3
8 -2.3 Win-Adjusted GPM -8.3 10
9 5.2 Win-Adjusted Gold Dif/min 12.8 7
13 45.6 Dragon Control % 59.3 2
7 55.4 Herald Control % 56.8 5
5 54.5 Baron Control % 53.1 8
14.0 Quality Wins? 15.0
53.8 % of wins as Quality 60.0

(These numbers use a composite blend of trending and season long performance)

Economy/Objective Model Series Outcome Projection (favorite):

Series Outcomes
Wins Losses Probability
1 3 28.815%
0 3 27.412%
2 3 20.194%
3 2 10.893%
3 1 8.384%
3 0 4.302%
(Series Win): 23.579%

 

 

Rare Atom won the Summer regular season head-to-head 2-1 in week three.

 

Quantitative Analysis:

I know this number looks absolutely insane and I’m definitely not in lock step in terms of just how bullish the model is on RareAtom but it is telling and suggests that MAYBE, just maybe… the wrong team is favored here. The model rates WE so low because of how abysmal their early games have been, and considering it weighs recent results more that’s going to look pretty bad because they were being completely run over in their last series and BLG and to finish their regular season. If we filtered out to look at how these teams match up just against other good teams (top ten minus OMG) then we get the following Tale of the Tape and series outlook projections:

League Rank WE Tale of the Tape RA League Rank
14 -580.2 Gold Diff @ 10 min 148.0 6
12 -820.8 Gold Diff @ 15 min 319.9 6
10 -1425.0 Gold Diff @ 20 min 58.1 5
5.2 GPM first 20 min vs Avg 11.6
8 -12.1 Gold Diff / min first 20 29.6 7
12 207.0 Gold Diff / min Rest of Game 265.0 10
11 1768.1 Gold /min (GPM) 1782.8 10
-17.1 Gold / min vs Avg -2.4
9 -22.8 Gold Diff / min 4.1 8
9 -0.3 Gold Percent Rating (GPR) 0.0 8
11 1576.1 Kill Agnostic GPM 1618.5 7
12 -28.2 Kill Agnostic Gold Diff/min 6.9 8
14 1912.0 GPM in wins 1927.1 10
16 257.2 Gold Diff per min in wins 296.6 10
13 1597.9 GPM in losses 1595.2 14
11 -353.6 Gold Diff per min in losses -376.1 14
-5.7 Adjusted Gold Diff / min 21.2
14 -35.7 Win-Adjusted GPM -20.6 10
16 -57.4 Win-Adjusted Gold Dif/min -18.0 10
9 50.5 Dragon Control % 55.8 4
12 45.8 Herald Control % 60.9 2
5 55.6 Baron Control % 52.0 10
5.0 Quality Wins? 8.0
38.5 % of wins as Quality 61.5

 

 

Series Outcomes
Wins Losses Probability
1 3 26.352%
0 3 22.336%
2 3 20.726%
3 2 13.434%
3 1 11.070%
3 0 6.082%
(Series Win): 30.586%

 

Slightly better but guess what, WE’s performance metrics against good teams, not that impressive. RareAtom don’t exactly blow the doors off or anything but they’re legitimately solid against top tier competition. Notice RareAtom’s quality wins compared to WE’s against premium competition.

No matter how you slice it, RareAtom have better objective control, better overall economy, and significantly stronger early game performance in terms of firsts, economy, and creating differentials.

Conclusion: Wrong team is favored, I’m not quite as bullish as the model is given that I respect WE but I agree that RareAtom should be moderate favorites here and they’re being priced as dogs. Huge value.

 

Qualitative Analysis:

I mentioned it a handful of times this week but that WE vs BiliBili series is a deceptive box score. WE were trailing for 80%+ of that series and still managed to win 3-0. The first two games were off the back of egregious macro errors from BiliBili that more or less threw the games. It was uncharacteristic for a team that made their hay doing the exact opposite, playing close to the vest and clean. RareAtom are like a souped up version of that BiliBili team. They’re very disciplined and WE are sometimes a little erratic and make big errors, especially at the transitional points in the game.

It might be a little bit of a hot take but I think RareAtom have better players at four out of five positions. Breathe gets the nod in top lane, I think Leyan and Beishang are both excellent players and the feature matchup for this series but I prefer Leyan slightly more, FoFo has quietly been one of the best individual players in the LPL this season and the bottom lane goes to RareAtom for me primarily because of how rock solid Hang has been over the past year and a half.

From a big picture strategic perspective I like the way this looks for RareAtom as well. They’re very good at grinding out small advantages early on and when they’re given sizeable gold advantages early games become a cakewalk for them. WE are more mistake prone and RareAtom are one of those “adults in the room” teams that capitalize on other teams errors with consistency.

We’ve talked a lot about it during these playoffs but you could make cases for and against the team coming in “hot” vs the team that’s been sitting on the sidelines but I think in the case of WE they might be 6-0 but I wouldn’t exactly call this a “hot” entry. Again the 3-0 vs BLG was a fraudulent 3-0 (not saying they wouldn’t have won the series but could have easily been down 0-2 after two), and OMG is a series I’m not sure we want to put much or any weight on. LNG have been beating premium, top of the table competition so to me it’s apples and oranges.

I like RareAtom quite a bit here. Stylistic advantage, gameflow advantage, statistical advantage to a heavy degree, and I’ll go ahead and say it… but they’re a more intelligent team on the rift. The data supports that they should be moderate to heavy favorites in this series and even if you’re not quite that far long I think it’s totally fair to say that the wrong team is favored here. RareAtom is, and probably will always be underrated by the market and WE have been overrated by the market relative to results. At the most bearish this is still near a coin flip, even if you favor WE. I just don’t see how you can justify a position on them in this spot.

Conclusion: Edge to RareAtom

 

Derivatives and other markets:

WE League Average RA
Combined Kills / game 29.493 27.52 24.728
Combined Kills / min 0.906 0.90 0.834
Kills per win 20.442 18.52 17.523
Kills per loss 7.931 8.98 8.656
Deaths per win 9.31 8.43 8.12
Deaths per loss 19.20 18.58 16.56
Average Margin of Victory (AMOV) 10.54 10.00 8.84
Average Margin of Defeat (AMOD) 10.40 10.18 10.00
Combined Avg Kills / game 27.111
Time-Implied Total 27.403
Book Odds Weighted 27.382
Rating Weighted 26.731
Underdog Win Projection 25.454
“Gelati” Total Projection 27.082
Volatility Rating 0.31879 0.2912 0.30657

 

WE RA
Average Game Time 32.05 30.91
Avg Game Time (in wins) 31.32 31.52
Avg Game Time (in losses) 32.831 29.955
Combined Avg Game Time 31.481
Book Odds Weighted 31.36
Rating Odds Weighted 31.63
Volatility Rating 0.14829 0.17297 0.17635
% of Games over Time Total 52.94118 44.76327 36.58537

 

I won’t be playing any kill or time totals in this one but I do like the under 4.5 dragons. The way I’m seeing this series mostly based on macro trends in the LPL with far fewer dragons being taken even in games that exceed the time total by a few minutes. It’s just not something teams are placing a heavy emphasis on. These teams both do but I think if you combine the big picture macro trends with the fact that RareAtom might just run over a few of these games with the strong early vs weak early advantage then that’s icing on the cake.

 

My Picks:

Moneyline: RareAtom +102 (2 units)

Map Spread: RareAtom -1.5 maps @ +196 (1 unit)

Map Spread: RareAtom -2.5 maps @ +546 (0.25 units)

Prop: Map 1 UNDER 4.5 dragons @ -115 (1 unit)

Prop: Map 2 UNDER 4.5 dragons @ -115 (1 unit)

Prop: Map 3 UNDER 4.5 dragons @ -115 (1 unit)

Prop: Map 4 UNDER 4.5 dragons @ -115 (1 unit)

Prop: Map 5 UNDER 4.5 dragons @ -115 (1 unit)

 


 

 

LEC Playoffs

 

 

 

Misfits +100 (+1.5 maps @ -200, +2.5 @ -714, -1.5 @ +203, -2.5 @ +573)

vs

Fnatic -119 (-1.5 maps @ +156, -2.5 @ +449, +1.5 @ -270, +2.5 @ -1000)

 

 

Map Totals: 3.5 maps (over -294 / under +220), 4.5 maps (over +175 / under -227)

Map Moneyline: MSF +100 / FNC -128

Kill Total: 28.5 (over -122 / under -106)

Kill Spread: +1.5 @ -112 / -1.5 @ -116

Team Kill Totals: 13.5 / 14.5

Time Total: 32:00 (over +108 / under -141)

Eco/Obj Model Projected Line: +135 / -174 (map), +202 / -248 (series)

Model Suggested Play:  Fnatic series moneyline (VERY strong)

Trends
FNC as Favorites Win/Over Loss/Under Averages (Odds, Totals, Spreads) MSF as Underdogs Win/Over Loss/Under Averages (Odds, Totals, Spreads)
Matches as Favorites 8 4 -268 Matches as Underdogs 4 5 +95
Against Map Spread 0 1 -125 Against Map Spread 1 0 +119
Against Kill Spread 8 8 6.3 Against Kill Spread 7 6 +4
Kill Totals 10 6 27.83 Kill Totals 7 6 26.72
Team Kill Totals 8 8 16.67 Team Kill Totals 6 7 11.72
Game Time Totals 5 11 31.6 Game Time Totals 5 8 32.11
Dragons over 4.5 8 8 Dragons over 4.5 8 5
Towers over 11.5 9 7 Towers over 11.5 7 6

 

 

League Rank FNC Tale of the Tape MSF League Rank
1.0 1370.4 Gold Diff @ 10 min -125.8 6.0
2.0 883.3 Gold Diff @ 15 min -242.8 7.0
2.0 39.5 Gold Diff @ 20 min -1282.3 6.0
90.4 GPM first 20 min vs Avg -3.3
2.0 86.5 Gold Diff / min first 20 -6.0 6.0
3.0 218.1 Gold Diff / min Rest of Game 149.1 4.0
2.0 1886.4 Gold /min (GPM) 1805.1 5.0
101.7 Gold / min vs Avg 20.3
2.0 118.8 Gold Diff / min 46.5 5.0
2.0 1.7 Gold Percent Rating (GPR) 0.7 5.0
2.0 1642.2 Kill Agnostic GPM 1615.2 5.0
2.0 78.3 Kill Agnostic Gold Diff/min 32.7 5.0
2.0 2004.3 GPM in wins 1897.8 8.0
2.0 371.8 Gold Diff per min in wins 245.4 7.0
2.0 1703.1 GPM in losses 1660.8 5.0
5.0 -274.8 Gold Diff per min in losses -262.8 4.0
132.1 Adjusted Gold Diff / min 59.9
2.0 69.8 Win-Adjusted GPM -36.7 8.0
2.0 79.7 Win-Adjusted Gold Dif/min -46.7 7.0
2.0 65.3 Dragon Control % 59.0 3.0
1.0 68.2 Herald Control % 56.5 4.0
1.0 66.7 Baron Control % 53.3 6.0
9.0 Quality Wins? 6.0
64.3 % of wins as Quality 42.9

(These numbers use a composite blend of trending and season long performance)

Economy/Objective Model Series Outcome Projection (favorite):

Series Outcomes
wins Losses Probability
3 1 26.220%
3 0 22.108%
3 2 20.731%
2 3 13.554%
1 3 11.208%
0 3 6.178%
(Series Win): 69.060%

 

 

Misfits won the head-to-head 2-0 in Summer.

 

Quantitative Analysis:

The Tale of the Tape sort of tells the story best here about why the model is and has been so damn bullish on Fnatic this season. By the model’s numbers, Rogue and Fnatic are in a league of their own and it’s hard to argue against that when you’re looking at their statistical profiles. Interestingly enough MAD and Misfits are in that next tier down and a short drop off to G2 in fifth. While the formula for why Fnatic are so strong overall is more complicated, conceptually it’s simple; they consistently put themselves in high percentage winning situations in their opening sequences. It’s impressive how consistent Fnatic open games with leads. They’re just like Rogue but don’t seem to get the same credit they do.

Misfits are no slouches in the overall scheme of things and were underrated by the market for a majority of the season. I was the most bullish person I knew on them this season but they’re just outclassed here by the numbers.

Conclusion: Strong advantage Fnatic

 

Qualitative Analysis:

I think a lot of people didn’t factor in that the LEC had a two week break before playoffs unlike some of the other leagues who had just a few days. This gave the underdogs more time to prepare and generally speaking should have compressed the overall expectations for each series. So with that in mind was it really all that surprising to see a competitive series between Rogue and Misfits? Maybe a little but nothing I would make huge adjustments for. Similar for Fnatic and Vitality.

To me Misfits only have an advantage in one position and it’s the top lane where Hirit has been a machine this season. Word is still out on whether or not Adam is playing remote again but it didn’t seem to phase Fnatic too much last series so I wouldn’t put too much stock either way into that. Fnatic have just been the better team top to bottom and while I love that this Misfits team has made me a lot of money and I respect them as a good, tier 1.5 team much in line with my model, the fact of the matter is that this is a VERY cheap price to pay for a very strong Fnatic team.

If you have hangups over how Fnatic ended the season I could see maybe just passing on this contest but this is just too good a number for me to pass up.

Conclusion: Edge Fnatic.

 

Derivatives and other markets:

FNC League Average MSF
Combined Kills / game 28.860 26.75 27.572
Combined Kills / min 0.991 0.85 0.862
Kills per win 20.397 17.28 15.750
Kills per loss 11.094 9.59 10.382
Deaths per win 9.64 8.88 8.29
Deaths per loss 21.00 18.14 20.22
Average Margin of Victory (AMOV) 10.47 8.87 7.71
Average Margin of Defeat (AMOD) 10.38 9.11 9.33
Combined Avg Kills / game 28.216
Time-Implied Total 29.325
Book Odds Weighted 28.925
Rating Weighted 29.223
Underdog Win Projection 26.844
“Gelati” Total Projection 28.922
Volatility Rating 0.20192 0.2940 0.33546

 

FNC MSF
Average Game Time 30.76 32.57
Avg Game Time (in wins) 30.78 32.17
Avg Game Time (in losses) 30.719 33.196
Combined Avg Game Time 31.663
Book Odds Weighted 31.73
Rating Odds Weighted 31.77
Volatility Rating 0.13191 0.15084 0.13278
% of Games over Time Total 34.78261 43.47826 52.17391

 

The model flagged kill total unders but I feel like that’s tempting fate, especially based on the projections so I’ll pass. Dragons under is a double digit edge on market price though and I’ll be all over that. All five games came in under in the previous series Fnatic vs Vitality and I could see this series playing out in much the same way.

For firsts your best bets are Fnatic first tower AND first dragon which is are massive edges on market price as well. I’m opting for dragons but both are double digit edges.

 

My Picks:

Moneyline: Fnatic -119 (4.76 units)

Map Spread: Fnatic -1.5 maps @ +156 (1 unit)

Map Spread: Fnatic -2.5 maps @ +449 (0.25 units)

Prop: Map 1 UNDER 4.5 dragons @ -105 (1.05 units)

Prop: Map 2 UNDER 4.5 dragons @ -105 (1.05 units)

Prop: Map 3 UNDER 4.5 dragons @ -105 (1.05 units)

Prop: Map 4 UNDER 4.5 dragons @ -105 (1.05 units)

Prop: Map 5 UNDER 4.5 dragons @ -105 (1.05 units)

 

 


 

 

LCS Playoffs

 

Immortals +204 (+1.5 maps @ +111, +2.5 @ -323, -1.5 @ +360, -2.5 @ +911)

vs

Team Solo Mid -250 (-1.5 maps @ -145, -2.5 @ +237, +1.5 -526, +2.5 @ -2500) 

 

Map Totals: 3.5 maps (over -213 / under +165), 4.5 maps (over +217 / under -294)

Map Moneyline: IMT +147 / TSM -192

Kill Total: 23.5 (over -118 / under -110)

Kill Spread: +5.5 @ -123 / -5.5 @ -105

Team Kill Totals: 9.5 / 14.5

Time Total: 33:00 (over +102 / under -132)

Eco/Obj Model Projected Line: +108 / -139 (map), +134 / -161 (series)

Model Suggested Play:  Immortals all ways (moderate-strong)

Trends
TSM as Favorites Win/Over Loss/Under Averages (Odds, Totals, Spreads) IMT as Underdogs Win/Over Loss/Under Averages (Odds, Totals, Spreads)
Matches as Favorites 13 8 -258 Matches as Underdogs 5 9 +173
Against Map Spread 0 0 Against Map Spread 0 0
Against Kill Spread 8 13 5.4 Against Kill Spread 7 7 +6
Kill Totals 7 14 24.31 Kill Totals 7 7 23.93
Team Kill Totals 7 14 14.17 Team Kill Totals 8 6 9.36
Game Time Totals 8 13 32.1 Game Time Totals 9 5 31.64
Dragons over 4.5 8 13 Dragons over 4.5 8 6
Towers over 11.5 14 7 Towers over 11.5 9 5

 

League Rank TSM Tale of the Tape IMT League Rank
7 -420.5 Gold Diff @ 10 min -83.7 5
5 -49.2 Gold Diff @ 15 min 43.6 4
6 -45.1 Gold Diff @ 20 min -411.8 4
6.0 GPM first 20 min vs Avg -0.7
5 15.4 Gold Diff / min first 20 -39.6 7
6 59.4 Gold Diff / min Rest of Game 108.9 4
6 1771.6 Gold /min (GPM) 1774.6 5
-11.1 Gold / min vs Avg -8.0
5 25.7 Gold Diff / min -4.2 6
5 0.4 Gold Percent Rating (GPR) 0.0 6
5 1612.5 Kill Agnostic GPM 1589.4 7
5 24.2 Kill Agnostic Gold Diff/min -24.6 6
8 1588.4 Opp Kill Agnostic GPM 1614.0 6
10 1868.0 GPM in wins 1911.5 7
10 220.2 Gold Diff per min in wins 278.2 8
5 1632.9 GPM in losses 1618.2 7
3 -269.3 Gold Diff per min in losses -327.1 6
31.7 Adjusted Gold Diff / min 1.8
10 -71.1 Win-Adjusted GPM -27.6 7
10 -80.3 Win-Adjusted Gold Dif/min -22.3 8
4 54.9 Dragon Control % 49.3 6
4 55.7 Herald Control % 40.0 9
1 61.9 Baron Control % 51.2 6
8.0 Quality Wins? 7.0
42.1 % of wins as Quality 43.8

(These numbers use a composite blend of trending and season long performance)

Economy/Objective Model Series Outcome Projection (favorite):

Series Outcomes
Wins Losses Probability
3 1 22.519%
3 2 20.231%
3 0 16.710%
2 3 16.499%
1 3 14.977%
0 3 9.064%
(Series Win): 59.460%

 

 

 

TSM were a perfect 5-0 in the head-to-head against Immortals this season.

 

Quantitative Analysis:

By the numbers the only thing that TSM do significantly better at than Immortals is baron and herald control which are strongly correlated to wins but other than that these two teams are very evenly matched. For all intents and purposes this is just too fat a number by the numbers. Neither team has particularly high quality win percentages mostly due to their stylistic approach to the game being slower and more methodical.

Conclusion: Slight edge for TSM but not in line with the market price. Value on Immortals

 

Qualitative Analysis:

This is a weird match. Both of these teams like to play a the same way and I think this price is very heavy handed just in general but it’s tough to ignore the 5-0 head-to-head. TSM dropped games to a lot of teams this season but were immaculate against Immortals. In Summer they averaged +796 / +2837 / +4706 gold differentials at 10 / 15 / 20 minutes and a total GPR of +3.43%. The first game was the weird 40 minute game where Immortals mounted the comeback and nearly won it before TSM stole it back  The long and short of it is that TSM are just a better version of Immortals and specifically this matchup was one that dominated.

Now, the results of the regular season don’t necessarily mean that that’s what will happen in this playoff match especially with how these two teams looked in their previous series but one of these teams had much easier competition.

Conclusion: TSM should win but the number is just a little too heavy handed. It’s slightly overrating TSM AND underrating Immortals.

 

 

Derivatives and other markets:

TSM League Average IMT
Combined Kills / game 23.457 24.55 24.706
Combined Kills / min 0.722 0.77 0.804
Kills per win 14.472 17.57 17.531
Kills per loss 10.54 8.66 8.67
Deaths per win 8.16 8.41 8.44
Deaths per loss 17.09 17.20 15.86
Average Margin of Victory (AMOV) 6.47 9.24 9.06
Average Margin of Defeat (AMOD) 10.25 9.33 8.29
Combined Avg Kills / game 24.081
Time-Implied Total 24.922
Book Odds Weighted 25.0236
Rating Weighted 25.3593
Underdog Win Projection 28.0729
“Gelati” Total Projection 24.7874
Volatility Rating 0.33271 0.29042 0.28487

 

TSM IMT
Average Game Time 32.81 32.49
Avg Game Time (in wins) 32.79 32.79
Avg Game Time (in losses) 32.14 32.14
Combined Avg Game Time 32.65
Book Odds Weighted 32.47
Rating Odds Weighted 32.47
Volatility Rating 0.16336 0.1667 0.17539
% of Games over Time Total 41.93548 45.96774 50.00000

No plays on the time or kill totals but I am going to take tower total overs. The way these two teams play there ends up being a lot of handshaking on cross map trades. Advantaged number on their season long averages in general anyway.

 

My Picks:

Moneyline: Immortals +205 (1 unit)

Map Spread: Immortals -1.5 maps @ +367 (0.5 units)

Map Spread: Immortals -2.5 maps @ +920 (0.25 units)

Prop: Map 1 OVER 12.5 towers @ +133 (1 unit)

Prop: Map 2 OVER 12.5 towers @ +133 (1 unit)

Prop: Map 3 OVER 12.5 towers @ +133 (1 unit)

Prop: Map 4 OVER 12.5 towers @ +133 (1 unit)

Prop: Map 5 OVER 12.5 towers @ +133 (1 unit)


I believe in accountability. For years I’ve tracked all of my picks publicly. 2021’s selections will be via this spreadsheet but it isn’t updated until AFTER the games have started. The Esports Department subscribers get the first look.

Check out The Gold Card Podcast and you can find me on Twitter @GelatiLOL

(all lines from Nitrogen unless noted otherwise)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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